Abstract
In this paper, we bring together two divergent strands of research: photometric face capture and statistical 3D face appearance modelling. We propose a novel lightstage capture and processing pipeline for acquiring ear-to-ear, truly intrinsic diffuse and specular albedo maps that fully factor out the effects of illumination, camera and geometry. Using this pipeline, we capture a dataset of 50 scans and combine them with the only existing publicly available albedo dataset (3DRFE) of 23 scans. This allows us to build the first morphable face albedo model. We believe this is the first statistical analysis of the variability of facial specular albedo maps. This model can be used as a plug in replacement for the texture model of the Basel Face Model and we make our new albedo model publicly available. We ensure careful spectral calibration such that our model is built in a linear sRGB space, suitable for inverse rendering of images taken by typical cameras. We demonstrate our model in a state of the art analysis-by-synthesis 3DMM fitting pipeline, are the first to integrate specular map estimation and outperform the Basel Face Model in albedo reconstruction.
Original language | English |
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Title of host publication | 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) |
Pages | 5010-5019 |
Number of pages | 10 |
DOIs | |
Publication status | Published - 14 Jun 2020 |
Event | IEEE/CVF Conference on Computer Vision and Pattern Recognition - Online, Seattle, United States of America Duration: 14 Jun 2020 → 19 Jun 2020 http://cvpr2020.thecvf.com/ |
Publication series
Name | Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition |
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ISSN (Print) | 1063-6919 |
Conference
Conference | IEEE/CVF Conference on Computer Vision and Pattern Recognition |
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Abbreviated title | CVPR |
Country/Territory | United States of America |
City | Seattle |
Period | 14 Jun 2020 → 19 Jun 2020 |
Internet address |